last edited: 2024-12-09 19:22:21 +0000
Creating a simple cache object
In this chapter, we will take the framework for a memory object we created in the last chapter and add caching logic to it.
SimpleCache SimObject
After creating the SConscript file, that you can download
here, we can create
the SimObject Python file. We will call this simple memory object
SimpleCache
and create the SimObject Python file in
src/learning_gem5/simple_cache
.
from m5.params import *
from m5.proxy import *
from MemObject import MemObject
class SimpleCache(MemObject):
type = 'SimpleCache'
cxx_header = "learning_gem5/simple_cache/simple_cache.hh"
cpu_side = VectorResponsePort("CPU side port, receives requests")
mem_side = RequestPort("Memory side port, sends requests")
latency = Param.Cycles(1, "Cycles taken on a hit or to resolve a miss")
size = Param.MemorySize('16kB', "The size of the cache")
system = Param.System(Parent.any, "The system this cache is part of")
There are a couple of differences between this SimObject file and the one from the previous chapter. First, we have a couple of extra parameters. Namely, a latency for cache accesses and the size of the cache. parameters-chapter goes into more detail about these kinds of SimObject parameters.
Next, we include a System
parameter, which is a pointer to the main
system this cache is connected to. This is needed so we can get the
cache block size from the system object when we are initializing the
cache. To reference the system object this cache is connected to, we use
a special proxy parameter. In this case, we use Parent.any
.
In the Python config file, when a SimpleCache
is instantiated, this
proxy parameter searches through all of the parents of the SimpleCache
instance to find a SimObject that matches the System
type. Since we
often use a System
as the root SimObject, you will often see a
system
parameter resolved with this proxy parameter.
The third and final difference between the SimpleCache
and the
SimpleMemobj
is that instead of having two named CPU ports
(inst_port
and data_port
), the SimpleCache
use another special
parameter: the VectorPort
. VectorPorts
behave similarly to regular
ports (e.g., they are resolved via getPort
),
but they allow this object to connect to multiple peers. Then, in the
resolution functions the parameter we ignored before (PortID idx
) is
used to differentiate between the different ports. By using a vector
port, this cache can be connected into the system more flexibly than the
SimpleMemobj
.
Implementing the SimpleCache
Most of the code for the SimpleCache
is the same as the
SimpleMemobj
. There are a couple of changes in the constructor and the
key memory object functions.
First, we need to create the CPU side ports dynamically in the constructor and initialize the extra member functions based on the SimObject parameters.
SimpleCache::SimpleCache(SimpleCacheParams *params) :
MemObject(params),
latency(params->latency),
blockSize(params->system->cacheLineSize()),
capacity(params->size / blockSize),
memPort(params->name + ".mem_side", this),
blocked(false), outstandingPacket(nullptr), waitingPortId(-1)
{
for (int i = 0; i < params->port_cpu_side_connection_count; ++i) {
cpuPorts.emplace_back(name() + csprintf(".cpu_side[%d]", i), i, this);
}
}
In this function, we use the cacheLineSize
from the system parameters
to set the blockSize
for this cache. We also initialize the capacity
based on the block size and the parameter and initialize other member
variables we will need below. Finally, we must create a number of
CPUSidePorts
based on the number of connections to this object. Since
the cpu_side
port was declared as a VectorResponsePort
in the SimObject
Python file, the parameter automatically has a variable
port_cpu_side_connection_count
. This is based on the Python name of
the parameter. For each of these connections we add a new CPUSidePort
to a cpuPorts
vector declared in the SimpleCache
class.
We also add one extra member variable to the CPUSidePort
to save its
id, and we add this as a parameter to its constructor.
Next, we need to implement the getPort
function. On the memory side,
this is straightforward as there is only one port. However, on the CPU side,
we now need to return the port corresponding to the requested ID.
Port &
SimpleCache::getPort(const std::string &if_name, PortID idx)
{
if (if_name == "mem_side") {
panic_if(idx != InvalidPortID,
"Mem side of simple cache not a vector port");
return memPort;
} else if (if_name == "cpu_side" && idx < cpuPorts.size()) {
return cpuPorts[idx];
} else {
return ClockedObject::getPort(if_name, idx);
}
}
The implementation of the CPUSidePort
and the MemSidePort
is almost
the same as in the SimpleMemobj
. The only difference is we need to add
an extra parameter to handleRequest
that is the id of the port which
the request originated. Without this id, we would not be able to forward
the response to the correct port. The SimpleMemobj
knew which port to
send replies based on whether the original request was an instruction or
data accesses. However, this information is not useful to the
SimpleCache
since it uses a vector of ports and not named ports.
The new handleRequest
function does two different things than the
handleRequest
function in the SimpleMemobj
. First, it stores the
port id of the request as discussed above. Since the SimpleCache
is
blocking and only allows a single request outstanding at a time, we only
need to save a single port id.
Second, it takes time to access a cache. Therefore, we need to take into
account the latency to access the cache tags and the cache data for a
request. We added an extra parameter to the cache object for this, and
in handleRequest
we now use an event to stall the request for the
needed amount of time. We schedule a new event for latency
cycles in
the future. The clockEdge
function returns the tick that the nth
cycle in the future occurs on.
bool
SimpleCache::handleRequest(PacketPtr pkt, int port_id)
{
if (blocked) {
return false;
}
DPRINTF(SimpleCache, "Got request for addr %#x\n", pkt->getAddr());
blocked = true;
waitingPortId = port_id;
schedule(new AccessEvent(this, pkt), clockEdge(latency));
return true;
}
The AccessEvent
is a little more complicated than the EventWrapper
we used in events-chapter. Instead of using an EventWrapper
, in the
SimpleCache
we will use a new class. The reason we cannot use an
EventWrapper
, is that we need to pass the packet (pkt
) from
handleRequest
to the event handler function. The following code is the
AccessEvent
class. We only need to implement the process
function,
that calls the function we want to use as our event handler, in this
case accessTming
. We also pass the flag AutoDelete
to the event
constructor so we do not need to worry about freeing the memory for the
dynamically created object. The event code will automatically delete the
object after the process
function has executed.
class AccessEvent : public Event
{
private:
SimpleCache *cache;
PacketPtr pkt;
public:
AccessEvent(SimpleCache *cache, PacketPtr pkt) :
Event(Default_Pri, AutoDelete), cache(cache), pkt(pkt)
{ }
void process() override {
cache->accessTiming(pkt);
}
};
Now, we need to implement the event handler, accessTiming
.
void
SimpleCache::accessTiming(PacketPtr pkt)
{
bool hit = accessFunctional(pkt);
if (hit) {
pkt->makeResponse();
sendResponse(pkt);
} else {
<miss handling>
}
}
This function first functionally accesses the cache. This function
accessFunctional
(described below) performs the functional access of
the cache and either reads or writes the cache on a hit or returns that
the access was a miss.
If the access is a hit, we simply need to respond to the packet. To
respond, you first must call the function makeResponse
on the packet.
This converts the packet from a request packet to a response packet. For
instance, if the memory command in the packet was a ReadReq
this gets
converted into a ReadResp
. Writes behave similarly. Then, we can send
the response back to the CPU.
The sendResponse
function does the same things as the handleResponse
function in the SimpleMemobj
except that it uses the waitingPortId
to send the packet to the right port. In this function, we need to mark
the SimpleCache
unblocked before calling sendPacket
in case the peer
on the CPU side immediately calls sendTimingReq
. Then, we try to send
retries to the CPU side ports if the SimpleCache
can now receive
requests and the ports need to be sent retries.
void SimpleCache::sendResponse(PacketPtr pkt)
{
int port = waitingPortId;
blocked = false;
waitingPortId = -1;
cpuPorts[port].sendPacket(pkt);
for (auto& port : cpuPorts) {
port.trySendRetry();
}
}
Back to the accessTiming
function, we now need to handle the cache
miss case. On a miss, we first have to check to see if the missing
packet is to an entire cache block. If the packet is aligned and the
size of the request is the size of a cache block, then we can simply
forward the request to memory, just like in the SimpleMemobj
.
However, if the packet is smaller than a cache block, then we need to create a new packet to read the entire cache block from memory. Here, whether the packet is a read or a write request, we send a read request to memory to load the data for the cache block into the cache. In the case of a write, it will occur in the cache after we have loaded the data from memory.
Then, we create a new packet, that is blockSize
in size and we call
the allocate
function to allocate memory in the Packet
object for
the data that we will read from memory. Note: this memory is freed when
we free the packet. We use the original request object in the packet so
the memory-side objects know the original requestor and the original
request type for statistics.
Finally, we save the original packet pointer (pkt
) in a member
variable outstandingPacket
so we can recover it when the SimpleCache
receives a response. Then, we send the new packet across the memory side
port.
void
SimpleCache::accessTiming(PacketPtr pkt)
{
bool hit = accessFunctional(pkt);
if (hit) {
pkt->makeResponse();
sendResponse(pkt);
} else {
Addr addr = pkt->getAddr();
Addr block_addr = pkt->getBlockAddr(blockSize);
unsigned size = pkt->getSize();
if (addr == block_addr && size == blockSize) {
DPRINTF(SimpleCache, "forwarding packet\n");
memPort.sendPacket(pkt);
} else {
DPRINTF(SimpleCache, "Upgrading packet to block size\n");
panic_if(addr - block_addr + size > blockSize,
"Cannot handle accesses that span multiple cache lines");
assert(pkt->needsResponse());
MemCmd cmd;
if (pkt->isWrite() || pkt->isRead()) {
cmd = MemCmd::ReadReq;
} else {
panic("Unknown packet type in upgrade size");
}
PacketPtr new_pkt = new Packet(pkt->req, cmd, blockSize);
new_pkt->allocate();
outstandingPacket = pkt;
memPort.sendPacket(new_pkt);
}
}
}
On a response from memory, we know that this was caused by a cache miss. The first step is to insert the responding packet into the cache.
Then, either there is an outstandingPacket
, in which case we need to
forward that packet to the original requestor, or there is no
outstandingPacket
which means we should forward the pkt
in the
response to the original requestor.
If the packet we are receiving as a response was an upgrade packet because the original request was smaller than a cache line, then we need to copy the new data to the outstandingPacket packet or write to the cache on a write. Then, we need to delete the new packet that we made in the miss handling logic.
bool
SimpleCache::handleResponse(PacketPtr pkt)
{
assert(blocked);
DPRINTF(SimpleCache, "Got response for addr %#x\n", pkt->getAddr());
insert(pkt);
if (outstandingPacket != nullptr) {
accessFunctional(outstandingPacket);
outstandingPacket->makeResponse();
delete pkt;
pkt = outstandingPacket;
outstandingPacket = nullptr;
} // else, pkt contains the data it needs
sendResponse(pkt);
return true;
}
Functional cache logic
Now, we need to implement two more functions: accessFunctional
and
insert
. These two functions make up the key components of the cache
logic.
First, to functionally update the cache, we first need storage for the
cache contents. The simplest possible cache storage is a map (hashtable)
that maps from addresses to data. Thus, we will add the following member
to the SimpleCache
.
std::unordered_map<Addr, uint8_t*> cacheStore;
To access the cache, we first check to see if there is an entry in the
map which matches the address in the packet. We use the getBlockAddr
function of the Packet
type to get the block-aligned address. Then, we
simply search for that address in the map. If we do not find the
address, then this function returns false
, the data is not in the
cache, and it is a miss.
Otherwise, if the packet is a write request, we need to update the data
in the cache. To do this, we write the data from the packet to the
cache. We use the writeDataToBlock
function which writes the data in
the packet to the write offset into a potentially larger block of data.
This function takes the cache block offset and the block size (as a
parameter) and writes the correct offset into the pointer passed as the
first parameter.
If the packet is a read request, we need to update the packet’s data
with the data from the cache. The setDataFromBlock
function performs
the same offset calculation as the writeDataToBlock
function, but
writes the packet with the data from the pointer in the first parameter.
bool
SimpleCache::accessFunctional(PacketPtr pkt)
{
Addr block_addr = pkt->getBlockAddr(blockSize);
auto it = cacheStore.find(block_addr);
if (it != cacheStore.end()) {
if (pkt->isWrite()) {
pkt->writeDataToBlock(it->second, blockSize);
} else if (pkt->isRead()) {
pkt->setDataFromBlock(it->second, blockSize);
} else {
panic("Unknown packet type!");
}
return true;
}
return false;
}
Finally, we also need to implement the insert
function. This function
is called every time the memory side port responds to a request.
The first step is to check if the cache is currently full. If the cache
has more entries (blocks) than the capacity of the cache as set by the
SimObject parameter, then we need to evict something. The following code
evicts a random entry by leveraging the hashtable implementation of the
C++ unordered_map
.
On an eviction, we need to write the data back to the backing memory in
case it has been updated. For this, we create a new Request
-Packet
pair. The packet uses a new memory command: MemCmd::WritebackDirty
.
Then, we send the packet across the memory side port (memPort
) and
erase the entry in the cache storage map.
Then, after a block has potentially been evicted, we add the new address to the cache. For this we simply allocate space for the block and add an entry to the map. Finally, we write the data from the response packet in to the newly allocated block. This data is guaranteed to be the size of the cache block since we made sure to make a new packet in the cache miss logic if the packet was smaller than a cache block.
void
SimpleCache::insert(PacketPtr pkt)
{
if (cacheStore.size() >= capacity) {
// Select random thing to evict. This is a little convoluted since we
// are using a std::unordered_map. See http://bit.ly/2hrnLP2
int bucket, bucket_size;
do {
bucket = random_mt.random(0, (int)cacheStore.bucket_count() - 1);
} while ( (bucket_size = cacheStore.bucket_size(bucket)) == 0 );
auto block = std::next(cacheStore.begin(bucket),
random_mt.random(0, bucket_size - 1));
RequestPtr req = new Request(block->first, blockSize, 0, 0);
PacketPtr new_pkt = new Packet(req, MemCmd::WritebackDirty, blockSize);
new_pkt->dataDynamic(block->second); // This will be deleted later
DPRINTF(SimpleCache, "Writing packet back %s\n", pkt->print());
memPort.sendTimingReq(new_pkt);
cacheStore.erase(block->first);
}
uint8_t *data = new uint8_t[blockSize];
cacheStore[pkt->getAddr()] = data;
pkt->writeDataToBlock(data, blockSize);
}
Creating a config file for the cache
The last step in our implementation is to create a new Python config
script that uses our cache. We can use the outline from the
last chapter as a starting point. The only
difference is we may want to set the parameters of this cache (e.g., set
the size of the cache to 1kB
) and instead of using the named ports
(data_port
and inst_port
), we just use the cpu_side
port twice.
Since cpu_side
is a VectorPort
, it will automatically create
multiple port connections.
import m5
from m5.objects import *
...
system.cache = SimpleCache(size='1kB')
system.cpu.icache_port = system.cache.cpu_side
system.cpu.dcache_port = system.cache.cpu_side
system.membus = SystemXBar()
system.cache.mem_side = system.membus.cpu_side_ports
...
The Python config file can be downloaded here.
Running this script should produce the expected output from the hello binary.
gem5 Simulator System. http://gem5.org
gem5 is copyrighted software; use the --copyright option for details.
gem5 compiled Jan 10 2017 17:38:15
gem5 started Jan 10 2017 17:40:03
gem5 executing on chinook, pid 29031
command line: build/X86/gem5.opt configs/learning_gem5/part2/simple_cache.py
Global frequency set at 1000000000000 ticks per second
warn: DRAM device capacity (8192 Mbytes) does not match the address range assigned (512 Mbytes)
0: system.remote_gdb.listener: listening for remote gdb #0 on port 7000
warn: CoherentXBar system.membus has no snooping ports attached!
warn: ClockedObject: More than one power state change request encountered within the same simulation tick
Beginning simulation!
info: Entering event queue @ 0. Starting simulation...
Hello world!
Exiting @ tick 56082000 because target called exit()
Modifying the size of the cache, for instance to 128 KB, should improve the performance of the system.
gem5 Simulator System. http://gem5.org
gem5 is copyrighted software; use the --copyright option for details.
gem5 compiled Jan 10 2017 17:38:15
gem5 started Jan 10 2017 17:41:10
gem5 executing on chinook, pid 29037
command line: build/X86/gem5.opt configs/learning_gem5/part2/simple_cache.py
Global frequency set at 1000000000000 ticks per second
warn: DRAM device capacity (8192 Mbytes) does not match the address range assigned (512 Mbytes)
0: system.remote_gdb.listener: listening for remote gdb #0 on port 7000
warn: CoherentXBar system.membus has no snooping ports attached!
warn: ClockedObject: More than one power state change request encountered within the same simulation tick
Beginning simulation!
info: Entering event queue @ 0. Starting simulation...
Hello world!
Exiting @ tick 32685000 because target called exit()
Adding statistics to the cache
Knowing the overall execution time of the system is one important
metric. However, you may want to include other statistics as well, such
as the hit and miss rates of the cache. To do this, we need to add some
statistics to the SimpleCache
object.
First, we need to declare the statistics in the SimpleCache
object.
They are part of the Stats
namespace. In this case, we’ll make four
statistics. The number of hits
and the number of misses
are just
simple Scalar
counts. We will also add a missLatency
which is a
histogram of the time it takes to satisfy a miss. Finally, we’ll add a
special statistic called a Formula
for the hitRatio
that is a
combination of other statistics (the number of hits and misses).
class SimpleCache : public MemObject
{
private:
...
Tick missTime; // To track the miss latency
Stats::Scalar hits;
Stats::Scalar misses;
Stats::Histogram missLatency;
Stats::Formula hitRatio;
public:
...
void regStats() override;
};
Next, we have to define the function to override the regStats
function
so the statistics are registered with gem5’s statistics infrastructure.
Here, for each statistic, we give it a name based on the “parent”
SimObject name and a description. For the histogram statistic, we also
need to initialize it with how many buckets we want in the histogram.
Finally, for the formula, we simply need to write the formula down in
code.
void
SimpleCache::regStats()
{
// If you don't do this you get errors about uninitialized stats.
MemObject::regStats();
hits.name(name() + ".hits")
.desc("Number of hits")
;
misses.name(name() + ".misses")
.desc("Number of misses")
;
missLatency.name(name() + ".missLatency")
.desc("Ticks for misses to the cache")
.init(16) // number of buckets
;
hitRatio.name(name() + ".hitRatio")
.desc("The ratio of hits to the total accesses to the cache")
;
hitRatio = hits / (hits + misses);
}
Finally, we need to use update the statistics in our code. In the
accessTiming
class, we can increment the hits
and misses
on a hit
and miss respectively. Additionally, on a miss, we save the current time
so we can measure the latency.
void
SimpleCache::accessTiming(PacketPtr pkt)
{
bool hit = accessFunctional(pkt);
if (hit) {
hits++; // update stats
pkt->makeResponse();
sendResponse(pkt);
} else {
misses++; // update stats
missTime = curTick();
...
Then, when we get a response, we need to add the measured latency to our
histogram. For this, we use the sample
function. This adds a single
point to the histogram. This histogram automatically resizes the buckets
to fit the data it receives.
bool
SimpleCache::handleResponse(PacketPtr pkt)
{
insert(pkt);
missLatency.sample(curTick() - missTime);
...
The complete code for the SimpleCache
header file can be downloaded
here, and the
complete code for the implementation of the SimpleCache
can be
downloaded
here.
Now, if we run the above config file, we can check on the statistics in
the stats.txt
file. For the 1 KB case, we get the following
statistics. 91% of the accesses are hits and the average miss latency is
53334 ticks (or 53 ns).
system.cache.hits 8431 # Number of hits
system.cache.misses 877 # Number of misses
system.cache.missLatency::samples 877 # Ticks for misses to the cache
system.cache.missLatency::mean 53334.093501 # Ticks for misses to the cache
system.cache.missLatency::gmean 44506.409356 # Ticks for misses to the cache
system.cache.missLatency::stdev 36749.446469 # Ticks for misses to the cache
system.cache.missLatency::0-32767 305 34.78% 34.78% # Ticks for misses to the cache
system.cache.missLatency::32768-65535 365 41.62% 76.40% # Ticks for misses to the cache
system.cache.missLatency::65536-98303 164 18.70% 95.10% # Ticks for misses to the cache
system.cache.missLatency::98304-131071 12 1.37% 96.47% # Ticks for misses to the cache
system.cache.missLatency::131072-163839 17 1.94% 98.40% # Ticks for misses to the cache
system.cache.missLatency::163840-196607 7 0.80% 99.20% # Ticks for misses to the cache
system.cache.missLatency::196608-229375 0 0.00% 99.20% # Ticks for misses to the cache
system.cache.missLatency::229376-262143 0 0.00% 99.20% # Ticks for misses to the cache
system.cache.missLatency::262144-294911 2 0.23% 99.43% # Ticks for misses to the cache
system.cache.missLatency::294912-327679 4 0.46% 99.89% # Ticks for misses to the cache
system.cache.missLatency::327680-360447 1 0.11% 100.00% # Ticks for misses to the cache
system.cache.missLatency::360448-393215 0 0.00% 100.00% # Ticks for misses to the cache
system.cache.missLatency::393216-425983 0 0.00% 100.00% # Ticks for misses to the cache
system.cache.missLatency::425984-458751 0 0.00% 100.00% # Ticks for misses to the cache
system.cache.missLatency::458752-491519 0 0.00% 100.00% # Ticks for misses to the cache
system.cache.missLatency::491520-524287 0 0.00% 100.00% # Ticks for misses to the cache
system.cache.missLatency::total 877 # Ticks for misses to the cache
system.cache.hitRatio 0.905780 # The ratio of hits to the total access
And when using a 128 KB cache, we get a slightly higher hit ratio. It seems like our cache is working as expected!
system.cache.hits 8944 # Number of hits
system.cache.misses 364 # Number of misses
system.cache.missLatency::samples 364 # Ticks for misses to the cache
system.cache.missLatency::mean 64222.527473 # Ticks for misses to the cache
system.cache.missLatency::gmean 61837.584812 # Ticks for misses to the cache
system.cache.missLatency::stdev 27232.443748 # Ticks for misses to the cache
system.cache.missLatency::0-32767 0 0.00% 0.00% # Ticks for misses to the cache
system.cache.missLatency::32768-65535 254 69.78% 69.78% # Ticks for misses to the cache
system.cache.missLatency::65536-98303 106 29.12% 98.90% # Ticks for misses to the cache
system.cache.missLatency::98304-131071 0 0.00% 98.90% # Ticks for misses to the cache
system.cache.missLatency::131072-163839 0 0.00% 98.90% # Ticks for misses to the cache
system.cache.missLatency::163840-196607 0 0.00% 98.90% # Ticks for misses to the cache
system.cache.missLatency::196608-229375 0 0.00% 98.90% # Ticks for misses to the cache
system.cache.missLatency::229376-262143 0 0.00% 98.90% # Ticks for misses to the cache
system.cache.missLatency::262144-294911 2 0.55% 99.45% # Ticks for misses to the cache
system.cache.missLatency::294912-327679 1 0.27% 99.73% # Ticks for misses to the cache
system.cache.missLatency::327680-360447 1 0.27% 100.00% # Ticks for misses to the cache
system.cache.missLatency::360448-393215 0 0.00% 100.00% # Ticks for misses to the cache
system.cache.missLatency::393216-425983 0 0.00% 100.00% # Ticks for misses to the cache
system.cache.missLatency::425984-458751 0 0.00% 100.00% # Ticks for misses to the cache
system.cache.missLatency::458752-491519 0 0.00% 100.00% # Ticks for misses to the cache
system.cache.missLatency::491520-524287 0 0.00% 100.00% # Ticks for misses to the cache
system.cache.missLatency::total 364 # Ticks for misses to the cache
system.cache.hitRatio 0.960894 # The ratio of hits to the total access